3D Modeled Shoes

While I have experience with other 3D modeling softwares such as SolidWorks and Autodesk Fusion 360, I had never delved into modeling organic shapes, creating procedural textures, and animation. What you see here was all made in Blender and was self-taught over the course of two years. Most recent projects are at the top of this page, excluding the gif to the left.

Background:

Shoes can be manufactured based off of a 2D orthographic image, but I decided to try 3D modeling them for a few reasons:

  • Create base models for best-selling styles so you can drag and drop materials on UV-unwrapped shoes instantly using image textures with normal maps

  • Create product reveal animations and other promotional renderings or animations

  • To expand my skillset

Why 3D Model shoes?

CellStretch Comfort Technology

Marketing Media

CellStretch Western Outsole

Exploding Animation and Still Renders

Alternate animation showing the shank

How these animations are used

Cell Stretch Work Outsole

Exploding Animation and Still Renders

Driving Moc

Twisted X Best-Selling Profile

More renders and animations coming soon!

My First Upper Design

Complete model

Shoe Modeling Practice

First starting off in Blender, many with broken, messy meshes

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Twisted X - My Designs

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Twisted X - My Patterns